An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
StarTech.com USB 3.0 to VGA External Video Card Multi Monitor Adapter for Mac and PC - External USB VGA Graphics Card - 1920x1200 / 1080p (USB32VGAPRO). Jan 26, 2019 The AORUS Gaming Box is an external GPU casing that is relatively a compact metal box with a transparent mesh that displays the front of graphics. This Graphics card comes with Gigabyte’s version of Nvidia GeForce GTX 1070 Graphics card. This doesn't really help when most graphics cards are PCIe 16x. So, no on external graphics cards, at least not today and not with what you have. Otherwise, yeah, as far as graphics go, your only option is to replace that computer with another one (that has discrete graphics) or to get another computer that you use for gaming.
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
How to scan mac for virus. In general, an eGPU can accelerate performance in these types of apps:
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave, or if the app self-manages its GPU selection. Some apps directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
![]() ![]() About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
Learn more
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.
WWDC
Coming this fall as a free upgrade, Apple's new macOS 10.13 High Sierra platform will include support for external graphics cards over Thunderbolt 3, giving systems enough power to support high-end gaming and popular virtual reality platforms.External Graphic Cards For Macbook ProIntroduced alongside Metal 2, Apple's next-generation graphics API, the forthcoming support fulfills a promise made when Thunderbolt ports were first included in Mac years ago. Specifically, Metal 2 includes new assets that work with external GPUs connected over Thunderbolt 3.To help coders get a head start with creating use cases for Metal 2, Apple will soon be shipping a $599 developer kit that includes the newly announced standalone Sonnet eGFX Breakway Box, a USB-C to USB-A hub, and an AMD Radeon RX 580 GPU. Similar to third-party external GPU solutions, Apple's version shuttles graphics data back and forth using the high-throughput Thunderbolt 3 protocol. Full support in High Sierra is expected in Spring 2018, according to Apple. External Video Card For MacApple is also baking in support for virtual reality with macOS High Sierra. The company reached out to popular VR platforms like Steam VR, as well as Unreal and Unity, which will offer their services for Mac later this year. External Graphics Card Mac Video EditingExternal Graphic Card For MacWith Metal 2 and backing from outside VR experts, Mac might catch up with machines running Windows. Since PCs offer upgradeable GPUs, including support for the latest high-performance equipment, VR hardware makers like Oculus and HTC have concentrated development of respective goggle hardware on compatibility for Windows based computers. That could change once High Sierra sees release in the fall.Comments are closed.
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